Additionally, they could support the player as allies in combat. In the game, the Barneys served a role much like the equally ubiquitous scientists: providing conversations that revealed small parts of the story. Multiple guards could be encountered and allied at once, with up to two "Barneys" following the player at any one time. Testers grew so fond of Barney's (occasionally bumbling) behaviors that his role and AI scripts were rewritten to set Barney as a friend. However, to test certain AI scripts and combat subroutines, Barney was temporarily changed to work with the player. Initially, the "Barneys" were intended to be hostile NPCs who would attack the player. has long been a disparaging term for an inept policeman or security guard. The name was born in the earlier alpha versions of the game where the model for the security guards held a resemblance to actor Don Knotts ( screenshot), which combined with the status of being a security guard, inspired comparisons with Knotts's character " Barney Fife" from The Andy Griffith Show, which in the U.S. Never referred to by name in the game, the internal name of the character model was "monster_barney", and in multiplayer the model was simply named "barney". In the original Half-Life, "Barney" was the collective name for a class of identical NPC security guards. A momentary malfunction leads to Calhoun being rapidly transported through the facility, but he is ultimately able to escape with Rosenberg and the other two scientists in a Black Mesa SUV. When Calhoun returns to Earth, he and the three scientists are able to teleport to an overlooked entrance of Black Mesa. Rosenberg takes Calhoun to an abandoned area of Black Mesa filled with prototype teleporter machinery, and with the assistance of two other scientists, Rosenberg teleports Calhoun to Xen, where he reactivates an old triangulation device. Rosenberg, a high-ranking researcher working on teleport technology. Whilst fighting his way through the facility, he stumbles across Dr. After the elevator plummets to the ground, killing the two scientists and knocking Calhoun unconscious, he wakes up and fights his way to the surface, seeing the panic of facility personnel desperate to escape Black Mesa by any means available. During the course of his daily duties, he is required to repair an elevator in Sector G of the Black Mesa compound, and, while traveling in the elevator with two scientists, witnesses firsthand the effects of the resonance cascade on the facility. His secondary priority is to safeguard members of the science team, whilst his own personal safety is of relatively low importance. His "Disaster Response Priority" is to protect the Black Mesa facility and its equipment in the event of an emergency. His duties include guarding assigned sections, performing general maintenance, and assisting the Science Team as and when he is required. By 1998 standards, this was good stuff.Informacje podstawowe īarney Calhoun, an undecided two-year major from Martinson College, is employed as a mid-level security officer at the Black Mesa Research Facility, with Level 3 security clearance. This is right at the beginning of the game you've only just gained control of Gordon. Take a look at the original entryway for Sector C. This is Black Mesa - and it's going to remind you why you fell in love with Half-Life fourteen years ago. This is no high-resolution texture update or lighting effects package. It's one of the finest examples of fan-built mods that we've ever seen. Valve did a half-baked port of the game to the Source engine years ago, but without updating any of the character models, sound effects, or other details.īlack Mesa is the result of years of effort from a team determined to bring Gordon Freeman's first adventure into the modern age without compromising Valve's original artistic vision. Built on the original Quake engine, the game's visuals show poorly now. In amidst all that positive, there's just one major modern flaw - the game has aged like crap. Half-Life used scripted sequence to illustrate the desperation and humanity of innocent researchers trapped beneath the surface, the callousness of the military sent in to cleanse Black Mesa, and the fundamentally alien nature of the G-Man.
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